Erin+H.

This is not a unit - Will Richardson

bit.ly/wriste11

What do you mean by learning?

Productive learning is the learning process which engenders and reinforces wanting to learn more.

tension in schools between what is being taught and what students want to learn

8 shifts

- 1 do talk to strangers - online is not as scary and dangerous as we think it is. Kids are more likely to be harmed by people they know f2f.

- 2 create your own g-portfolio Public is the new default How do we help students become "googled well?" Help students to be participants online "reputation management" we need to make students aware of this, colleges are staring to google potential students

- 3 share widely Are you sharing the best of your practice with the world? Can I learn from you without being with you? Without sharing, there is no education.

- 4 manage information - lots of it It is not a matter of information overload, it is poor filter management.

- 5 we have to be crap detectors with attention literacy How do you determine authority? How do you verify a tweet? We really don't know. Attention is really important. We need to focus

- 6 follow your passions Look at national Ed tech plan

- 7 learning to learn In times of change, learners inherit the earth, while the learned find themselves beautifully equipped to deal with a world that no longer exists Richardson is not a fan of khan academy either!! Content is everywhere Are we creating learners,  not learning Our students are able to pick their own teachers. Are we helping them to do that? Motuto - take a pic or work and send to site and it "helps" Slope in terms of halo

- 8 solve problems, creatively and patiently

So, here is our problem, how do we change schools? Schools are square and linear, online is round and messy

Investigating the key innovative components of 21st century Ed systems

Elizabeth Pierson School district in NOLA and high school in NY - tech focused school

Partner with cisco system, cisco wanted to work with districts and help Rapid ethnography How to transform an existing system Main areas of innovation 1 setting the stage for innovation - creating a core group of folks that are going to work collaboratively - open dialog with admin/school board - set up people who look for funding (money or equipment) 2 leadership - selecting leadership team - NOLA hired a CTO - chief tech officer - vision * school and teachers have to have same vision * need to target teachers and get them to change their way they reach their students * need buy in from entire community * - providing space to try new things and to fail and make mistakes - going out to see what is out there, visiting other schools to see what is working and what is not - making sure leaders/admin is trained 3 teaching and learning 4 tech implementation 5 professional development - giving people choice - just in time professional development - in school, not just in the summer, not just a "show and go" - use tech to support professional development, play with things 6 culture - seeing your kids as a consumer, not just an empty vessel - make it less about restrictions and more about accessibility - make it ok for teachers to not be the expert at all things 7 partnerships - VPN - virtual private network - look up 8 replicability - staying within the budget/ makes it easier to continue or for others to follow - scaling - not just targeting one group of students, not just for low achieving or high achieving students - 9 sustainability

If you can google it, don't teach it

cct.edc.org - 2 full papers of research

Podcasting and mobile media for teaching and learning

Most people at this session have brought more than one device, poll using a google form

Larry's podcast: think like a leader, nctcast.libsyn.com

Many flavors of mobile media Why mobile? - national Ed tech plan * * * - project tomorrow speak up * survey of schools, are we involved * barriers/kids failure to be able to bring device * admin- PD * parents would buy mobile device - k12 horizon report * mobiles have moved and schools should be moving to using w/I next year or so

What the future holds.... - it's in the cloud - google apps for edu - icloud fall 2011

Rethink.... - byod - bring your own device - what skills they come in with

Engagement - school is a lot like flying on an airplane, seat backs up, try tables up, buckle up, and turn off electronic devices

The changing climate of education - learning is everywhere

Teaching and learning with tech - student centered - don't make it about the tech

Content curators and content creators - are you using what is already there, making it better or fit your purpose, assessing it - or are you actually creating new stuff and publishing it

Engage and learn - yes, there is an app for that and so much more * really evaluate the apps and make sure they aren't junk and will fit and do what you want it to do - videos (including screen casts, reverse learning, etc) - discovery education, brain pop - online resources (it really is in the cloud) - electronic textbooks - slideshow - creation - communication and collaboration - student response - qr codes - augmented reality - iTunes and iTunesU

Resources -itunesU *beyond campus *k12 - monthly education spotlight - iTunes apps store

Project Noah Spell board and math board Impressionism hd - art inst of Chicago Sym shuffle time lapse pro Stack the states Twitter hashtag #edapps for ed apps for iPad and iPod

Resources: tiny url.com/2011ipad

Backchannel: http://todaysmeet.com/istepmm/

Out of many, pick one

The challenge: students need to power up, not power down at school

Assessing STEM content knowledge: lessons learned from NSF's ITEST program

Innovative tech Ed for students and teachers

Assessment fMRI of brain active areas (while doing programming) - pre and post program exposure - 50 pics and layers Surveys

Waksman Goals - bring genuine research into hs Students learn best by doing Local and remote

Solution fluency Ian Jukes

Fluencies

1 Problems solving 2 Creativity 3 Think analytically 4 Collaborate 5 Communicate 6 Ethics, action, accountability

Short term and long term goal alignment - a lot of focus on the short term because that is what is tested

Make the shift to the long term

Velcro learning - it has to be "sticky" or it will just fall off the learner - you have to make connections (either you do it for them or they can do it) say and do

Relevance - the first element of the 21st C classroom 2nd element - (bloom's most teachers stay in a remembering, understanding) Creating - you cannot create without remembering, understanding, and applying 3rd - real world (more about connections) seeing and doing, creating, simulating When we discover it, it becomes our own learning

Start with the curriculum - Who would encounter this in the world outside school? - What would be relevant, in context, to their world? - How could the task be designed to require higher level thinking? - Can this task be modified to address curricular goals in this and/or other courses? - How can digital tools be used to create a real-world product that demonstrates - What needs to be purposely withheld that the learner will have to discover?

Traditional vs. PBL Both did about same on state tests 15% passed again in the fall -traditional class 70% passed again in the fall - project based class

A little rebellion now and then is a good thing - Jefferson

Solution Fluency Richard Florida - the rise of the creative class - book - ag fell from 40% to less than 5 - going mechanical - working - outsourced - service - peaked in 1980 and falling since - creative class - non routine, facilitated by tech, not replaced by it

6 D's of solution fluency (this is the scientific method, writing process, etc) Define - today Discover - looking at the past Dream - looking at the future Design - process of gap analysis, how do we get from where we are to where we are going Deliver - making the product, beyond producing to publishing Debrief - too often the process ends when the student puts the assignment on the teacher's desk

Communicate, collaborate, and create with google apps

goo.gl/Hspx0

Simplest possible application of google apps - google docs Sludge test in 8th grade science - 1/2 of the students loved it, 1/2 hated it - the ones that didn't do work had no place to hide, kids were working on vacation - fewer complaints about shared worked

bit.ly/sludgetest - Presentation of use of google docs

Sketchup and google maps - google maps is in the cloud - no downloaded needed - may need to watch videos for understanding (sketchup), adults, kids should get

Google forms for data collection and classroom management - make a back to school form with all desired info - check presentation for list of forms - prewrite? - evaluate workshop

Cue.org/google more info on getting google academy to come to us

Brainstorming: Back to school night form - name - my panthers username - phone - parent name - parent email

Formative quizzes - couple times a week have a question or two about topic learning to assess readiness for test, see where students are at, getting it or not? Quick stoich prob, naming, formulas, polyatomic, periodic table stuff

Use during PDLA course, with staff about 21st century tools and fluencies

It's just good teaching Using technology to reach all students

udltechtoolkit.wikispaces.com

Universal Design for Learning - taking something that is designed for someone with a disability and used for everybody - curb cut outs designed for people with disabilities and used by everyone, fidget toys

Seat sacs Multiplication table charts at every desk Fidget toys Laptops Collaboration using your fingers - the greatest manipulators you have

Give them an option that let's them demonstrate that they know using something that they are passionate about

Examples of sites to use for creative types:

Xtra Normal Animoto Make Belief Comics Voki Glogster Kerpoof ToonDoo SimpleBooklet Read/Write/Think

Set up accounts and let kids figure it out Class password that kids know Google doc with all the passwords for these accounts

Getting them there: Recruitment and retention of girls in STEM

3 things There is a problem There are hidden signals that we give to girls in regards to STEM Sex is what you are born with, gender is what you have learned

Difference in equality and equity - equality - the same thing for everybody - equity - everyone gets what they need

As a youth, what are the things you enjoyed doing? What does society think about that? When we start labeling children when they are very young, we can change who they are

Baby X study Dress in blue - strong, courageous, determined Pink - cute, sweet, shy, curious

Attribution theory -internal Ability Effort - external The teacher likes me  I was just lucky

When boys have failure - they give it out to somewhere else When boys do well - they give it out to the selves

When girls do well - they give it out to somewhere else When girls have failure - they give it out to themselves

Teachers call on boys more than girls Girls say it is b/c boys are louder If boy gives wrong answer, teachers give another question to get to right one, if right, ask another to get to deeper meaning If a girl gives the wrong answer, teacher "let's them off the hook" girls see it as "she knew I didn't know the answer"

Stereotype thread What are they waking into that classroom thinking about themselves

Solution to stereotype thread Whistling Vivaldi and Other Clues to How Stereotypes Affect Us by Claude M. Steele - Forewarning - Reminders of high achievement - Intelligence is malleable, not fixed - the intelligence you are born with/walk in with is not what you leave with - Role models in any form

Steps to take - Recruitment - Have girls recruit girls - Emphasize usefulness - Use role models - Teach parents - Teach teachers and staff

Girls of technology - monthly meeting of girls, have women come in and talk to them about college, work, etc

Steps to take - Retention Building community Include service-based projects Provide role models Teach parents Teach teachers and staff Revisit curriculum, material, and teaching style - studies show that if we redo w/girls in mind, boys do better too Social relevance Collaborative groups History of women

Steps to take - Action planning Assemble a committee - one with lots of perspectives Dream - dream big, approach from the top of the mountain, not the bottom. You see paths you didn't take vs. obstacles Choose your focus Steps (with measurable outcomes)

http://www.elaineplybon.net/

Still Failing at Fairness: How Gender Bias Cheats Girls and Boys in School and What We Can Do About It by David Sadker and Karen Zittleman

The Impact of Gender on the Review of the Curricula Vitae of Job Applicants and Tenure Candidates: A National Empirical Study by Rhea E. Steinpreis, Katie A. Anders, and Dawn Ritzke

Completely You! 12 Things Every Girl Should Know by C. Rich

Gender in the Classroom: Foundations, Skills, Methods, and Strategies Across the Curriculum by David Sadker and Ellen Silber

Under the Microscope: A Decade of Gender Equity Projects in the Sciences, a study by the American Association of University Women (AAUW)

Retaining Women in Computer Science: Learning from a Fine Arts Approach to Teaching by Lecia Barker, Kathy Garvin-Doxas, and Diane Sieber

Women in Science, Technology, Engineering and Math (STEM) by Kristine De Welde, Sandra Laursen, and Heather Thiry

Seeking Congruity Between Goals and Roles: A New Look at Why Women Opt Out of Science, Technology, Engineering, and Mathematics Careers by Amanda Diekman et al.

What We Know About Girls, STEM, and Afterschool Programs by Cheri Fancsali, Ph.D.

Presenter Background

Everyone computes in science

Edtechinnovators.com

Slides - http://www.edtechinnovators.com/EdTechInnovators/ISTE11_files/ISTE2011-Science.pdf

Today's students 21st century learners -Multitaskers -Text messengers -Gamers -Appropriators Today's college students have spent -5000 hours reading -10000 hours gaming -20000 hours watching tv

Not digital natives, but digital intuitives

Speak up survey - admin perceive greater benefit of using  mobile devices than teachers or principals

Benefits of using mobile devices: -Extends school day -Improves communication -Develops teachers tech skills -Increases teacher productivity

Students suggested uses Look up info - highest Take notes or record lecture Work on projects

Devices and tools Vernier lab quests and probes Pasco probes

Creating content for mobile devices Digitizing the science classroom

Podcasts Convert to PDF - can we make Mike's book PDF? Where would we put it? Moodle? Wikis - digital warehouse - upload podcasts to wiki (What about a vodcast?) QR codes Mobile devices - live scribe - poll anywhere

Apps - app shopper - can tag apps and let you know when it goes on sale or goes to free - appolicious - home share - use it to share apps as long as you have the same apple id?

Working on your mobile device - screen shots - home button and power button at same time and it sends it to photos

Dropbox - allows you to open files on other devices - sounds like google docs Evernote - use as lab notebook Jotnot - allows you to use your cam to take a pic of a doc, converts to scan quality PDF Twitter

Lab notebooks -Sundry notes -Penultimate - write with iPad pen right on iPad -Notebook

All the #ISTE11 tweets containing URLs archived here: http://bit.ly/mB3kX5